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1. Sticky:New dev blog: Your EVE client needs YOU! - in EVE Information Portal [original thread]
St Mio wrote: Ooh, I have one! When you open jet cans, loot containers, wrecks, profession (Radar, Salvager) cans, add a nice "Loading..." text while the client is waiting to find out if it's empty, and a nice "Empty" when the client has confi...
- by Selar Nox - at 2012.01.18 17:59:00
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2. Sticky:New dev blog: Introducing New Nebulae into EVE - in EVE Information Portal [original thread]
Right back from enjoying the scenery on SiSi. Looks really gorgeous and gives a way better feeling of being in space. I like it :) Now I would even more like to have a higher granularity. I also registered a better warp effect. Or is this just a...
- by Selar Nox - at 2011.11.04 18:04:00
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3. Sticky:New dev blog: Introducing New Nebulae into EVE - in EVE Information Portal [original thread]
Hiram Alexander wrote: Grukni wrote: Great Job! I'm somewhat and somehow disappointed of the granularity chosen for each unique backdrop. Region based granularity seems too big for my taste. At first I thought you would notice the changes i...
- by Selar Nox - at 2011.11.03 17:42:00
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4. New Dev Blog: Turret System Renovation - in EVE Information Portal [original thread]
Just wanted to make sure you know there are folks who like the not 100% synced turret firing :) Great idea in my opinion, so I don't have to make different groups anymore and therefor can save CPU power on the server again :P
- by Selar Nox - at 2011.06.23 20:52:00
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5. New Dev Blog: Turret System Renovation - in EVE Information Portal [original thread]
Edited by: Selar Nox on 21/06/2011 19:02:43 First off, very nice stuff :) Happy to see this live later on Originally by: skye orionis indeed keep the art department doing artsy things, missile launchers and drone deploying would be ni...
- by Selar Nox - at 2011.06.21 19:01:00
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6. New Dev Blog: Watch the Steps: CQ and the Road to Launch - in EVE Information Portal [original thread]
Originally by: ELECTR0FREAK Originally by: Selar Nox I also see this as a great opportunity to show the different sizes of ships. Please don't miss this opportunity by placing different ship sizes at different distances!! For me i...
- by Selar Nox - at 2011.05.21 18:57:00
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7. New Dev Blog: Watch the Steps: CQ and the Road to Launch - in EVE Information Portal [original thread]
I also see this as a great opportunity to show the different sizes of ships. Please don't miss this opportunity by placing different ship sizes at different distances!! For me it wouldn't be necessary to be able to walk right to the ships hull, b...
- by Selar Nox - at 2011.05.21 15:20:00
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8. New Dev Blog: Agents Made Easy - in EVE Information Portal [original thread]
Originally by: Marcus Curtius Originally by: Sorgenbinder Originally by: Indasun Some of us actually like the random mission types and gravitate towards agents that offer those. For me, turning all my favorite divisions int...
- by Selar Nox - at 2011.05.17 15:27:00
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9. New Dev Blog: Update: little things are still little - in EVE Information Portal [original thread]
Originally by: Shadow Stormreaver Can you add a feature that allows you to inverse the zoom feature of the mouse? Oh yeah, pretty please!
- by Selar Nox - at 2011.03.15 21:20:00
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10. EVE Online: Tyrannis Feedback Thread - in EVE Information Portal [original thread]
Volume of ambient sound in stations will decrease after 90 and 180 seconds to make idling in stations less noisy. May I ask why you made this mandatory for all? I like my station sounds (yes, I am not at an amarrian station...), but now after...
- by Selar Nox - at 2010.05.31 22:43:00
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11. EVE Online: Tyrannis Issues Thread - in EVE Information Portal [original thread]
Originally by: Selar Nox I also don't like the new sun effect. The pre-Tyrannis stars looked far more realistic and cool to me. I liked sitting in the 'plasma' like someone before described it. But now the suns look far more cold, cheap an...
- by Selar Nox - at 2010.05.28 01:08:00
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12. EVE Online: Tyrannis Feedback Thread - in EVE Information Portal [original thread]
I also don't like the new sun effect. The pre-Tyrannis stars looked far more realistic and cool to me. I liked sitting in the 'plasma' like someone before described it. But now the suns look far more cold, cheap and boring. If you don't want to...
- by Selar Nox - at 2010.05.27 22:09:00
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13. New Dev Blog: Improvement of textures, and a new Scorpion model - in EVE Information Portal [original thread]
Originally by: Phaese I think it looks a bit too much like an actual animal also. One easy way to fix that is just to cut off the "tabs" at the front of each wing; they make it look like the wings are claws, which makes the model cross ove...
- by Selar Nox - at 2010.03.01 11:49:00
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14. New Dev Blog: Improvement of textures, and a new Scorpion model - in EVE Information Portal [original thread]
Yeah, really looking forward for this changes But please, please, please don't make the same mistake which ruined C&C and make the ships look like toys or even living creatures / animals... For the Scorpion removing the small pincers (hope this...
- by Selar Nox - at 2010.02.24 22:59:00
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